It’s pretty clear now that Bulletstorm is going to be a love-it-or-hate-it kind of game. On the one hand it wants to be a bad-ass, balls-to-the-wall experience targeting hardcore gamers; on the other it’s so immature and idiotic that it’ll turn off anyone who hasn’t spent the last ten years on the business end of a bong. It introduces some nice concepts and rehashes some old ones, but unless you can come to terms with it’s questionable presentation you’re going to have a hard getting into it. At least that’s the impression the demo has left me with. Read more »

January 29th, 2011
Jason Westhaver

